Crafting kick-ass interfaces rooted in empathy.

Welcome, visitor! Nice to meet you. I'm Lucas.

I'm a Product Designer who enjoys turning complex systems into experiences that feel simple, intentional, and sometimes a little bit playful. I've spent the last 5+ years working across SaaS platforms, AI, internal tools, finance and e-commerce: usually somewhere between messy requirements and a blank canvas.

I like designing spaces that invite exploration. Interfaces where things make sense quickly, but still reward curiosity. The small details: motion, hierarchy, and feedback are what make products feel alive to me.

By day, I collaborate with product managers and engineers to untangle flows, define structure, and ship practical solutions. By night, I experiment with visuals, interactions, and creative ideas that might not fit inside a Jira ticket.

I care a lot about clarity. About reducing friction without removing personality. About building systems that scale, but still feel human.

This playground is a reflection of how I work: explore, click around, interact with things, follow what catches your attention.

A collage of Lucas’s travels, portraits, and interests

Career

2025–2026

Sciene

Senior Product Designer

2024–2026

Miinto

Product Designer · Part-time

2024–2025

Quartile

Product Designer

2023–2024

Foundey

Product Designer

2021–2023

Wicomm Agency

UX/UI Designer

Tech stack

Design

  • Figma
  • Paper

Development

  • React
  • TypeScript
  • Tailwind CSS
  • shadcn/ui

AI tools

  • Cursor
  • Claude
  • ChatGPT
  • Lovable
  • Magic Patterns

Version control & deployment

  • GitHub
  • Vercel